AI Insights · Timothy · April 2023
Top 5 Co-op Games on Android in Switzerland, Q1 2023
Explore the performance of the top 5 co-op games on Android in Switzerland during Q1 2023, including trends in downloads, revenue, and active users.
In Q1 2023, the top 5 co-op games on the Android platform in Switzerland displayed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at the data, courtesy of Sensor Tower.
Township Township from Playrix saw a notable increase in weekly revenue, peaking at approximately $72K in the week of January 23. Weekly downloads, however, showed a decline, dropping from around 2.2K in early January to just 649 by the end of March. Active users also decreased from about 18K in late December to approximately 14.5K by the end of Q1.
Roblox Roblox Corporation's popular game experienced a significant weekly revenue peak of around $221K at the end of December, followed by a decline to roughly $44K by late March. Downloads fluctuated, with a high of approximately 3K in early February and a low of about 1.9K in early January. Active users remained relatively stable, hovering around 150K throughout the quarter.
Clash of Clans Supercell's Clash of Clans had a peak revenue of about $136K at the end of December, with a notable dip to around $30K by mid-March. Downloads varied, peaking at roughly 1.1K in early February and dropping to about 500 by mid-March. Active users saw a gradual decline from approximately 84K in late December to around 78K by the end of March.
Pokémon GO Niantic's Pokémon GO experienced a revenue surge to approximately $179K in the week of February 27, while earlier weeks in January saw figures around $22K. Downloads saw a peak of about 1.5K in late February, with a low of roughly 532 by the end of March. Active users increased from around 39K in early January to about 44K by late February, before stabilizing around 41K towards the end of the quarter.
Last Shelter: Survival Long Tech Network Limited's Last Shelter: Survival showed a significant revenue peak of approximately $92K in early February, with a decrease to about $27K by late March. Downloads were minimal, starting at around 37 in late December and reaching a high of approximately 158 by the end of March. Active users increased from around 253 in late January to about 379 by the end of the quarter.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.